Technology can be built of any substrate: abiotic/drytech/mechtech, biotech, infotech, or at the most godlevel, domaintech. Or built at any scale: femtotech, nanotech, microtech, macrotech, or megascale. Or be at any developmental level from stone tools to godtech. Obviously, the classification given here is a very incomplete one.
Tech by Substrate:
Drytech – machine-based technology, does not require solvents or catalysts. Contrast with Biotech (wet tech). Technology based on abiotic components and mechanisms, machines.
Infotech – computer based, virtual, digital etc
Biotech – technology based on organic processes, e.g. proteins, genomes, bionano, gengineering, biospherics, and bioships.
Metrictech – void bubbles, spacetime engineering, reactionless drive, etc
Domaintech – very advanced spacetime engineering
Tech by Size scale:
Femtotech – engineering on a sub-atomic or quantum scale. Generally the province of very advanced races or higher toposophics
Nanotech – technology or use of nanites or nanobots, microscopic biological (bionano) or inorganic (drynano) machines or artificial organisms. Hence Nanofab: create using nanotech assembly (see also fab, fabbie, autofab). Nanotech can be either dry or wet nano
Drynano – non-organic nanotech, micro- and nano-scale drytech, uses rigid structures such as diamondoid to get around microscale problems such as brownian motion. In contrast to bionano, chemistry dictates that dry nano involves considerable technological challenges and for this reason is generally used only by more advanced races.
Bionano – organic nanotech created from, or mimicking, living, gengineered microrganisms (e.g. bacteria) but with a specific tailored purpose. It solves micro- and nano-scale and zonal engineering problems with fluidity rather than rigidity.
Microtech -computer circuits, miniaturization, etc
Macrotech – normal scale
Megascale – this is technology on a very large-scale, what is called megascale engineering, the construction of megastructures such as huge ships and orbitals, arcologies, space elevators, starscrapers, up to and including dyson spheres.
Tech by developmental level:
Technology does not follow a single linear sequence, but is better described as branching and converging. So drytech and biotech may be two completely different branches, although there is some overlap. But putting things simplistically, we can still refer to a tech scale made up developmental levels, as follows:
- industrial revolution
- information revolution
- space faring, advanced infotech, basic nanotech
- singularitan, advanced nanotech
- god tech
Drones – these are machines or biobots with only limited autonomy and intelligence, although more independent than a remote bot. They are used in many roles, both civilian and military, as, unlike sapient robots and AI, they are unlikely to rebel.
Weapons – while there are chemical, bio, nano, and nuclear wmds, and even exotic paradox weapons, as well as memetic (propaganda) warfare, and various nonlethal devices, most weapons used in battles still tend to be either kinetic or beam in nature.
(more to be added)